To-do list

Dark

Cadet
A quick to-do list:

  1. Add option to disable categories entirely (much cleaner for small arcades)
  2. Reconsider styling of category tabs
  3. Couple of things need phrased
  4. Optimise highscore fetching
  5. Add option to control number of highscores displayed (perhaps not needed)
  6. Implement code behind arcade_links template (perhaps not needed?)
 
Implement code behind arcade_links template (perhaps not needed?)
For the navbar? Weird thing is I was looking some earlier code and it was being used but not in your merge.

Original code:
Code:
if (XenForo_Model::create('Arcade_Model_Game')->hasPermission('navbar')) {
    $tabId = 'arcade';
    $extraTabs[$tabId] = array(
          'href' => XenForo_Link::buildPublicLink("full:arcade"),
          'title' => new XenForo_Phrase('arcade'),
          'linksTemplate' => 'arcade_links',
          'selected' => ($seletectedTabId == $tabId),
          'links' => array(
          ),
    );
}
In your merge the 'linkstemplate' & empty 'links' array were removed but everything still seems to work anyway.

If I am thinking correctly, if we want to have sub-menus for the Arcade link on the navbar then we need to use the template but not for a title-only link.
 
Styling question...

Thoughts on changing the game description from always being displayed to instead be a pop-up description like the node descriptions are when viewing the forums? I'm thinking that would save some screen real estate space while also using the 'look & feel' as the rest of XF.
 
Styling question...

Thoughts on changing the game description from always being displayed to instead be a pop-up description like the node descriptions are when viewing the forums? I'm thinking that would save some screen real estate space while also using the 'look & feel' as the rest of XF.

Love this idea. Absolutely.
 
Love this idea. Absolutely.
Attached are some shots of how it's looking with & without categories turned on. If no objections from anybody else, I'll check it into the repository.
 

Attachments

  • Descriptions as Tooltip.PNG
    Descriptions as Tooltip.PNG
    61.8 KB · Views: 101
  • Descriptions as Tooltip (Categories turned off).PNG
    Descriptions as Tooltip (Categories turned off).PNG
    54.8 KB · Views: 95
  1. A top scores block per game... move the game over to the left a bit, slam in a sidebar block showing the top scores of that game.
  2. Get the champion seal to work (there is an option shown)
  3. Comments
Just a few of the ones I'd see wanted by everyone that starts up with this one again...
 
Oh, possibly #5 on Dark's list.

Oh, bd bank integration...

I am saying these more from an end user, than a coder. So, whatever timeframe allowable to get whatever done... etc..

:P
 
So now the Mochi integration has been done, what's next guys? :headphone:
Is the thing about supporting a folder structure in the 'misc files' area still on the To Do list for games like Warzone? :coffee: If we can get that to work, then it opens to door for greater compatibility with IPB v32 games.
 
Is the thing about supporting a folder structure in the 'misc files' area still on the To Do list for games like Warzone? :coffee: If we can get that to work, then it opens to door for greater compatibility with IPB v32 games.
That game is supported now, you can try to import ;)

  1. A top scores block per game... move the game over to the left a bit, slam in a sidebar block showing the top scores of that game.
  2. Get the champion seal to work (there is an option shown)
  3. Comments
Just a few of the ones I'd see wanted by everyone that starts up with this one again...

Oh, possibly #5 on Dark's list.

Oh, bd bank integration...

I am saying these more from an end user, than a coder. So, whatever timeframe allowable to get whatever done... etc..

:P
So many nexts. I will pick one then. Probably [bd] Widget Framework integration with:
  • Top Scores (for a game)
  • Top Champion (globally)
  • Anything else?
 
I would like to second the [bd] Bank integration, but with a caveat. Instead of making it strictly [bd] Bank, please make it allow any currency. I use, for example, "stocktrader_cash" even in my [bd] Bank.
 
For the navbar? Weird thing is I was looking some earlier code and it was being used but not in your merge.

Original code:
Code:
if (XenForo_Model::create('Arcade_Model_Game')->hasPermission('navbar')) {
    $tabId = 'arcade';
    $extraTabs[$tabId] = array(
          'href' => XenForo_Link::buildPublicLink("full:arcade"),
          'title' => new XenForo_Phrase('arcade'),
          'linksTemplate' => 'arcade_links',
          'selected' => ($seletectedTabId == $tabId),
          'links' => array(
          ),
    );
}
In your merge the 'linkstemplate' & empty 'links' array were removed but everything still seems to work anyway.

If I am thinking correctly, if we want to have sub-menus for the Arcade link on the navbar then we need to use the template but not for a title-only link.

No there's more to it than this, need code to actually populate arcade_links template. Empty links array was masking error from arcade_links having no data
 
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