Recent content by Silverblade

  1. Silverblade

    When is it going to change? No really, really CHANGE?

    It'll be small changes. Technology and resources (time and money) prevent big jumps. It's just the way it is. I mean if you really think about it, that's how it is with any industry: small evolutionary changes until a completely radical technology is invented. We're seeing more F2P games...
  2. Silverblade

    EA merges Bioware and Mythic

    http://www.massively.com/2009/06/24/mythics-mark-jacobs-leaves-ea/ Basically Bioware management is taking over. I don't know if Jacobs left willingly or not. I'm guessing he left when he knew he wasn't going to be in charge anymore. I'm curious if Bioware will now develop a solid...
  3. Silverblade

    Neverwinter Nights MMO

    Let the speculation begin! http://weblogs.variety.com/the_cut_scene/2009/06/ataris-secret-weapon-neverwinter-nights.html
  4. Silverblade

    Star Wars: The Old Republic MMO

    From E3: http://www.massively.com/2009/06/01/e3-2009-star-wars-the-old-republic-is-worlds-first-fully-voi/ http://www.gametrailers.com/video/e3-09-star-wars/49936 Yeah, the trailer is CGI but it is very impressive. Bioware is all about storytelling in their games and I see they are...
  5. Silverblade

    Still Humming Along

    Okay I see now. What people want is to have quests or adventures to be personal. Unfortunately, that will never happen with the current level of technology and resources. In WoW, the quests and instances in a roleplay perspective is considered tailored to your character or party. A...
  6. Silverblade

    Still Humming Along

    I'm just playing devil's advocate here because I do understand your point to a certain extent but at the same time, how is your experience in FFXI any different than WoW? Both seem like grinding to me only one guides you and the other is a bit more free form. Either way, you are still killing...
  7. Silverblade

    Alganon

    www.alganon.com Some features seem intriguing. -matchmaking by family system. -gods walk the world and controlled by GMs who hopefully will roleplay the part. -dual class system. -offline skill increases like EVE Online. -they seem to be making an effort to build a community with...
  8. Silverblade

    The Solo vs Group experience

    I just want to add that there seems to be a game in development that is planning to provide some sort of matchmaking system when you first create a character like I previously suggested. www.alganon.com The family system seems to be just that.
  9. Silverblade

    What are your 3 favourite RPGs?

    Baldur's Gate 2: I hadn't touched DnD in any form for a very long time until I picked up this game. And wow, was I impressed. I loved the story and sheer magnitude of the world. This game brought me back to RPGs. I started buying the PnP books again (even though I don't play them) just to...
  10. Silverblade

    The Solo vs Group experience

    It seems most of the soloers here are soloing because of bad experiences with PUGs and other players. Clearly there are players who are just a pain but in my experience, it's not that hard to find a good guild with players who are reasonable and sensible. I think WoW gets a bad rap simply...
  11. Silverblade

    What are you playing now?

    Yeah, that is the one PW I see that seems to be stable. Have you been playing there? If you did, what's it like?
  12. Silverblade

    The Solo vs Group experience

    Would you consider grouping if there were an extensive matchmaking formula? This question is to all the soloers here.
  13. Silverblade

    What are you playing now?

    I found the original NWN and NWN2 to be like that. The quests and fighting are essentially the same. Are you referring to crafting and such? And I still am wondering. Anyone have any experience with NWN2 persistent worlds? Are they any good?
  14. Silverblade

    What are you playing now?

    Is there a MMO that does this? I have yet to see one. I'm not criticizing you but I just don't see challenge anywhere and maybe I'm missing something. Challenge in a MMO is basically time to me. For instance, players will generally say that raids are the most challenging thing you can...
  15. Silverblade

    The Solo vs Group experience

    Of course there’s always a chance that out of those random forced groups you end up finding someone compatible with you. That’s not the point. The point is: the execution is forced. How many of your long-term relationships started out of sheer randomness? I would venture to guess, not many...
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