How do you think the Night/Day cycle should work in HJ, if there is one?
Odd - One ingame day is 3 1/2, 5, 7, etc. hours realtime, followed by a night the same lenght, meaning that when you log in at 1pm you don't always have the light ingame.
Even - One ingame day is 2, 3, 4, 6, etc. hours long so when you log in at 1pm you know if it's day or night ingame.
Realtime - 1 ingame day = 1 realtime day. Meaning that when you log in at 1 pm, it daylight, at 1 am it's night, always.
What do you think?
I'd prefer odd day/night cycles.
Odd - One ingame day is 3 1/2, 5, 7, etc. hours realtime, followed by a night the same lenght, meaning that when you log in at 1pm you don't always have the light ingame.
Even - One ingame day is 2, 3, 4, 6, etc. hours long so when you log in at 1pm you know if it's day or night ingame.
Realtime - 1 ingame day = 1 realtime day. Meaning that when you log in at 1 pm, it daylight, at 1 am it's night, always.
What do you think?
I'd prefer odd day/night cycles.