You can be:
an alchemist (making healing salves, tinctures)
a master forger (making chain/plate armor [mostly Paladin types] or weapons [Barbarians- rawr!]
a professional tawyer (skinner) Rangers excel at skinning creatures and making leather armor from the skins
a commander/officer - you can participate in player run militia that are under direct command of GM-run NPCs (princes, barons, outcast kings, etc)
a diplomat - players can be ambassadors to other provinces or other members of court
You can swim, climb trees and other obstacles, fish, steal from players, NPCs, and shops! Ever see something you wanted but can't afford? With high enough stealing you can swipe it from right under a shopkeeper's nose.
Aye, there are player owned/controlled ships. Other crafts are always going back and forth from the islands, there are ferries and barges that traverse smaller bodies of water (rivers/lakes).
Each
guild has unique spells/abilities.
You can fold origami, embroider containers and clothing, own/train a horse, joust, participate in plays, dart leagues/tournaments, archery tournaments. Be a spy, turn the tides of war, make a pig of yourself at a picnic. Hold an auction (either items OR people!) Buy/decorate a home, everything from a shanty to a chateau (note - must have premium account to own a home
)
What have I forgotten?
Ahh well what do you want to do in your escape life? Heal? Be an Empath. Restore life? Cleric's for you. Go berserk in combat? Barb! Sing a little ditty! Bard! Zap things with your special powers? Warrior mage Predict the future and manipulate gates to other places/planes? Moon mage Make a killing (moneywise?) Trader or Thief heheh Wear heavy armor and protect your fellow adventurers? Paladin all the way!
*pants* I'll probably remember more later.