Luciro, I actually agreed with most of that. But, I want an mmo with twitch combat. That's why I'm looking foward to spellborn, fallen earth, huxley, and the chronicle. I love the rpg experience but I want the combat and maneuvers to be twitch based. That being said, I will settle for DoT based (traditional and less skill heavy, yep less skill because it takes more skill to dodge and block manually than to have the computer calculate it for you, deal with it) combat as long as HJ delivers on the character customization it promises and doesn't become totally raidcentric at the end. I think the best way to "innovate" a mmorpg is to make it more like a single player rpg, integrate more of the depth of the single player experience into the mmo with the primary difference that it's online with a buttload of other players.