Sci-Fi Galaxy - Sci-fi RPG

A sci -fi RPG set in the war occupied regions of space. The United Galactic Army is currently in a bloody conflict against the evil Necro Corps. When taking part one may not deviate away from the plotline, nor create unlikely events. You also cannot kill off an important character without the character creator's permission.

Key Characters:

Quell Dastan:
Race: Starbound
Equipment: Energy Katana, Thermal Grenades, Pulse Pistol, Powersteel Underarmour
Skills: Intelligent, Great leadership, Strong, Well trained in Starbound powers
Flaws: Can be quiet at times, Forms attachments too easily
Homeworld: Quadrivia
Bio: Raised by his father, Dakor, on Quadrivia and taught the powers of a Starbound. At age 16, he was a keen warrior and after the death of his father, Quell was taken into the U.G.A and quickly became one of its greatest leaders. He eventually became High General and fought in major battles, such as the war of Thorne, and the battle of Anthor. His best friends are his cousin Otar and U.G.A general Bostak Tench.

Otar Fell:
Race: Starbound
Equipment: Energy Sword, Pulse Uzi, Twin Power Daggers, Thermal Grenades, Pulse Haywires, Powersteel Heavy Armour.
Skills: Good swordsmanship, intelligent
Flaws: Cocky, short temper, not trained well in Starbound powers.
Homeworld: Quadrivia
Bio: Like Quell, Otar was raised on Quadrivia. He was trained in the arts of a Starbound but favoured blades over powers. When the Starbound/Shadowspawn war ended, Otar was one of the last Starbounds left in the galaxy and was inducted into the U.G.A alongside his cousin Quell. He stayed with his fellow Starbound throughout his time in the military and has become a truly trusted soldier.

General Tench:
Race: Human
Equipment: Pulse Pistol, Pulse Repeater, Laser Sword, Thermal Launcher, Thermal Grenades, Energy Charges, Pulse Haywires, Heatflex body armour.
Skills: Natural born leader, great accuracy, not easily outsmarted, unmatched tactician
Flaws: Hopeless driver and pilot, inexperienced in combat against certain Necro creatures.
Homeworld: Crator 3
Bio: Tench served the U.G.A since he was 18 years of age. Beginning as a lowly infantryman, he soon worked his way up to commander, and saw conflict on worlds like Tremor and Solace before earning the position of General. He serves under the command of Quell and is good friend with him and Otar, whom he also fights alongside.

Backstory:

Starbounds/Shadowspawns:
The Starbounds and Shadowspawns have been at war for millennia and were originally born in the very cores of powerful stars called Lightstars and Necrostars. These stars are almost all gone, their energy causing them to explode into spectacular supernovas. Fortunately, the powers of these races seem to pass down through the generations, and the younger ones being taught how to use these abilities. Despite their similarities, the Starbounds and Shadowspawns have completely different goals, the Starbounds wishing to live in peace and eventually colonize new galaxies, whereas the Shadowspawns want to destroy all that has prospered and claim the galaxy as their own. But as a result of the end of their war, both races were nearly wiped out, the Starbounds being reduced to two and the Shadowspawns to one. These survivors ended up joining other faction with similar ideas, the U.G.A and the Necro Corps.

U.G.A:
 
Last edited:
Need Back-story and Setting.
Need Key Characters
Need Physics Attributes
Need Scientific Level of Operation
Is it Battle by Battle or 1st Person Dialog
Basically, Need More Information
Be Specific
 
Back
Top