Arremus
Cadet
1 WarriorOriginally posted by frostydf2@Apr 17 2006, 05:22 AM
Everyone also needs to remember that their are 8 classes you can choose from. Then with that each class has a combination of 7 other sub-classes with it, so their is going to be a huge variety of classes.
2 Ranger
3 Rogue
4 Wizard
5 Necromancer
6 Gearknight
7 Healer
8 Cleric
9 Bard
Eight classes? Or did I miss an article saying one's been taken out? Hope not! :blink:
For the record, I'd vote 5 or 6. Small enough that you really have to nut out what classes you take OR what way to DO the quest with the classes you HAVE.
Also, can you imagine getting 8 strangers in a pick up group? Omg, kill me now. Especially in a tactical questing environment. One Leeerooy and it's all over.
Nah, I prefer the 'intamicy' of smaller groups, 5 is good, 6 is also fine. Anything over that and I would start to find it feels less of a Hero's journey through the wilds and more of overkill and mass mob zerg. One tank, a Healer and 6 DPS anyone?
Plus the more group slots there are, the more able for botters to mass kill farm for loot.
I am all for smaller, but not overly small, groups.
Hell, why not be radically different Simu! Have quests where you make a raid of four 6 person groups, all four groups start at a different place in the quest zone and effectively quest as your own group. As you progress through the quest you will bump into another group and you combine forces (and the mobs get a lot harder), continue this progression until all four groups are together and you're slaughtering masses of monsters!
Why keep it as simple as X people in one group, Simu is all about thinking outside the box.