I've read through all eleven pages, and I'm seeing some rather good points on both sides of the discussion so far. Thus, instead of adding my own opinion in, I'll simply seed some further discussion with an anecdote of mine.
In DragonRealms, character creation had an element of uncontrollable chance to it. You could of course pick your race and looks, and then go find a profession, but certain factors were always random. Your stats, for example, were randomly rolled out based on presets. More interesting, however, was the fact that age was randomly determined along a bell-like curve (I think), and the consequences this could have.
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One day, my Empath, Manakai, was wandering through the crossing and he came across someone acting oddly. She was jumping around the benches in the park, picking up leaves, and generally acting kind of silly. So I looked at the lass, and was shocked to see she was just a little girl! Four years old abouts, if I recall. So, I sat on my usual bench/bed and kinda rummaged through my pack for items, all the while watching this strange girl.
So after awhile I struck up a conversation and chatted with this magnificent roleplayer. I think the little girl was Elothean, and we chatted about the local going ons and such. She seemed interested in my chainmail and asked if I was a great warrior, and I explained nope, I was an Empath, and then I had to explain that I was a Field Medic. She overall thought I was silly and strange, and she ran off after awhile promising to visit me again sometime. She did so on a number of occasions.
Being a fluff collector, I would make trips to the curio shop in Shard and out to the islands looking for new, neato-skeeto trinkets and stuff. It was my hobby, and whenever this adorable little Elothean girl came around I'd show her my latest finds, run through all the verbs I knew, perform magic tricks, and sometimes offer her any number of silly things I'd found in my travels as gifts. I'd tell her stories about the crystal flowers outside of Shard, and how they were a product of life sculpting, about my favorite trees, the copperwoods, and of course, my tales of fighting pirates.
At one point she disappeared for about a month, and then eventually came around to see me. She'd been on a journey with her mother, she said, and had gone to Riverhaven for a while to visit family. She told me the cutest story about chasing a speckled rabbit into the Riverhaven bank. And then she told me about how her mother took her out into the wilderness and they found a grove of copperwoods, and how she had wished I had been there to see it. And then, out of the blue, she starts looking through her pockets, pulling out buttons and string and such, before she took out a single copperwood leaf and handed it to me with a silly grin. I couldn't think of anything to say. It was the best present I had ever gotten. All I could think to do was to gave her my prized crimson pirate sash, which I had found while out on the islands.
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During one of the wars, I was out in the streets tending to the wounded. It was a pretty big invasion, Crossing streets were pretty over run. I was on my way out the west gate see if anyone there needed aid. Just before I got to the gates, my heart stopped. The little girl was dead on the ground with S'lai milling about around her. I almost died myself, because I literally could not type a command for about half a minute while fighting off tears. I only barely got away, with a pretty bad wound in my abdomen as price. I tended it for a moment a few rooms away, and then ran back in there to drag the poor girl to the Clerics. I couldn't make it all the way because of my wound. Someone came along and found me on my back, exhausted. I told them to get the girl to the clerics. They wanted to help me first, since I was an Empath and could do more good for others by healing. I steadfastly refused. So they took the poor girl the rest of the way.
I had to get off the streets. I dragged myself to the Tanner's, since I was just east of it. Inside, I spent some time removing the crossbow bolt that had partly rearranged my innards. When I was shakey but stable, I ran like hell to the Clerics. Some venerable elder cleric had taken care of the poor girl, so I thrust my gembag into her hands, insisting she accept it as payment. Thankfully, she did, albeit with some hesitation. From there I limped back to the Empath's guild to recover from my wound and help tend the other infirm.
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Children, and their deaths, can and do have very strong effects on people, even if it's just a game. Part of me hates the memory of that terrible ordeal. The other part of me wouldn't trade it for the world.
~Dune Walker~