Minecraft Beta 1.2

Minecraft Beta 1.2 is live. All servers need to be updated to 1.2.



New features:

* Note blocks (right click to tune, trigger to play)

* 15 wool dyes

* A new water dwelling mob

* New tree types

* Reeds magically turned into sugar canes. They still make paper.

* A bunch of new crafting recipes

* One secret useful block

* One secret pretty block

* Cake

* AND MOAR, probably. I forget!



Bugfixes:

* Paintings work in multiplayer

* Disconnecting while riding no longer keeps the player in the world

* A bunch more state is properly synched in multiplayer

* Fixed colors going weird on PowerPC

* Fixed a horrible chunk reload loop in singleplayer

* Fixed most lighting bugs in newly generated SMP maps

* Falling sand behaves better in SMP

* Fixed a few crash on load level bugs
 
Edit (Old content removed):

* New addition charcoal

* Note Blocks (right click to tune, trigger to play)

* 15 wool dyes

* A new water dwelling mob (Squid)

* New tree types (Birch, Pine)

* Reeds magically turned into sugar canes. They still make paper.

* A bunch of new crafting recipes

* One secret useful block (Dispenser)

* One secret pretty block (Sandstone block)

* Cake

* Sugar - Crafted from Sugar Cane

* Default furnaces given new look

* Bones added to the drop table, exclusively for skeleton archers.

* Bones can be crafted into Bonemeal.

* New gray, light gray, and black sheep. Drop correspondingly colored wool.

* Tools made out of stone and wood are now twice as durable.

* New ore type (Lapis Lazuli)

* Spiders can climb up walls.

* Mob Spawners now show a rotating model inside of what they spawn

* Wheat Seeds might be harvested more often when plowing grass blocks.



Bugfixes:



* Paintings work in multiplayer

* Disconnecting while riding no longer keeps the player in the world

* A bunch more state is properly synched in multiplayer

* Fixed colors going weird on PowerPC

* Fixed a horrible chunk reload loop in singleplayer

* Fixed most lighting bugs in newly generated SMP maps

* Falling sand behaves better in SMP

* Fixed a few crash on load level bugs

* Jack-O-Lantern now has correct tooltip.

* Sheep now visibly lose their wool when hit.
 
Dispensers lol.

One of my friends made a pressure plate that triggers a clock, and the clock is linked to 3 arrow dispensers. And he made a trap with that.

Also, lol@wooldyes.
 
Minecraft Beta 1.2_01 (less bugs, more framerates)



This update affects both the client and the server, but the server update isn’t mandatory. I highly suggest updating, though.



* Fixed various blocks acting really weird when placed (rails, torches, and more)

* Optimized performance

* Added a new painting that we forgot to include yesterday

* Reduced spawn rates a bit

* Fixed a whole pile of lighting bugs

* No more ghosts at night

* Added a temporary fix to get rid of chunk visibility errors



The last one is interesting.. The problem with chunk visibility errors was that for some reason the “dirty†flag on chunks and the list of “dirty chunks†got out of synch. There wasn’t time to try to do a proper fix today, so I just made the client check a couple of dirty chunks per frame to make sure they’re in the list.



So until we fix it proper, you might get invisible chunks, but they will fix themselves after a second or two, usually way before you even get close to them.
 
They should have added all modes in alpha. That's waht you're supposed to do in games, anyways. You need to make all of the modes and get all of the features and sounds and everything in first and worry about bugs in beta. That's what it's supposed to be. Dunno why they skipped traditional game protocol on this one.
 
Back
Top