PrestoAdam
Cadet
Just curious what the monetary system in game is? Lowest denomination, highest? How they relate to each other?
Copper?
Gold?
Platinum?
Copper?
Gold?
Platinum?
I hope I don't get in trouble for this, but yes you can. Player property is actually really neat how Simutronics is doing it. I wish I could say more, but I can't for fear of breaking the NDA. I think I already haveOriginally posted by milamber@May 11 2006, 09:01 PM
I haven't seen this anywhere before, but will HJ support players purchasing property and building homes - places to store items, rest and a place to call their own? I'm not sure what else you would use it for as I don't expect this to be a game where making money is the key thing, but it would certainly be useful instead of just renting a room in an inn for a short period of time.
Maybe even have "guild owned" buildings that only members were allowed in to store items... Any thoughts? It would certainly contribute to keeping a stable economy (I think).
I hope I don't get in trouble for this, but yes you can. Player property is actually really neat how Simutronics is doing it. I wish I could say more, but I can't for fear of breaking the NDA. I think I already haveOriginally posted by frostydf2+May 11 2006, 09:07 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (frostydf2 @ May 11 2006, 09:07 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-milamber@May 11 2006, 09:01 PM
I haven't seen this anywhere before, but will HJ support players purchasing property and building homes - places to store items, rest and a place to call their own? I'm not sure what else you would use it for as I don't expect this to be a game where making money is the key thing, but it would certainly be useful instead of just renting a room in an inn for a short period of time.
Maybe even have "guild owned" buildings that only members were allowed in to store items... Any thoughts? It would certainly contribute to keeping a stable economy (I think).