6 months later plus it was just after the new expansion, Trials of Obi-Wan that this so called New Game Experience came out and in this created controvery because people bought the expansion for new items for their professions and then they changed the game system the next day! Law suits ran the fourms everywhere....
True to some extent... Crafters got the hard end of this because they never got levels in the CU because the only way to get levels was through combat profession but they still had used up all their skill points (Used for new skills whether it was crafting or combat). So they started out as level 1 even though they were considered a fully grown main character. Combat character on the other hand who had a full combat character started out as level 80 and needed to grind 10 levels to 90.
Actually it was even harder 6 of 29....this was Pre-Patch 9 btw... almost 3 years ago now
Ok for light Jedi you needed Holocron for dark there was the Sith Holocron (One blue and rectangular and one triangular and red). How it would work is that it would tell you 5 of the 6 professions that you needed to grind but the sixth one you would be left out in the dark and you have to grind all 29 professions until you find the lucky one. And yes they would be in a randomized order so holocron 3 could be the blind one. My blind one was Master Architect. Holocrons and Sith Holocrons actually were not that hard to aquire if you went to the Jedi Enclave on Dathomir, when people gave up it was because of the blind one for they have to remaster basically ever profession which was a pain but it made jedi rare.
Acutually I believe that they were only 1-2mil pre-patch 9 which went down to 500k in the CU when they were used to fully regen once force bar (needed for all jedi attacks) and you could only use one evey 24 hours.
In the 3 and a half years that I played I probably saw up to 500 different jedi's (including me). Pre-Patch 9 I was maybe 20 Jedi including myself again but they were rare as you say and a sweet treat to those people who aspired to be one.
Couldnt agree more with you there... is that why you made this thread?
I for one would of rather had the CU and Perma Death rather than the NGE.
I read all SWG related posts these days, some for a fun laugh becuase they have everything totally wrong and some to bring back some happy memories.
Well I might try a new SOE product int he future, and hopefully they have learnt from the past ...
You know, if you count the base starting professions there were actually 32 of them...
Yep... though I do still remember being shocked at a 15mil price for one. Maybe on a vendor.. you remember peeps used to store stuff on their vendor and set a ridiculos price so because they were just storing it? Maybe that was the case.
And I do remember the bottom falling out on that market. Never will forget shoping and seeing some 30 holos stacked from floor to ceiling at the end of one of those hallways before you had to turn right or left in a medium Naboo home.
Why? because thats the way the game was origionaly built or because it ruins everything one has worked for? (I believe in option #2)Permadeath was just plain wrong. There's no other way to put it.
No. Just plain 'no'. Frut... those people have no idea what they're dong up there.
They released another unfinished product on the market... Vanguard should've been in beta for another 6 months... I'll bet they already have the forth coming patches etc that will emplement changes to gameplay as they work out current bugs. There's not even an official message board heading for 'General/Game Play Discussion' because they're already starting over with the same BS.
Don't go back there Frut.. stay as far away from there as possible.
Why? because thats the way the game was origionaly built or because it ruins everything one has worked for? (I believe in option #2)
I mean that Hero's Journey for example, its a great game, with great concepts and ideas, but they have never been int he realm of mmorpg's before and the extensive networking, customer service that is needed. Yes they have a MUD but how many players do they have there? A couple thousand? What about an mmorpg that will attract hundreds of thousands!
What if they turn towards a company who has had a lot of experience in this gendre of publishing games before, what about SOE? Would you not play Hero's Journey anymore even though the game is everything that you have dreamt of, but is published by a company that you hated 6 years ago.
Time passes, things change and after all the mmorpg industry is very new and all publishers, game developers, and gamers alike are learning something new that they are venturing into.
Doesnt Lucas Arts get some of the blame for this? They were the ones who forced SOE to changed the gameplay once more because they did not like how the CU was being runned. Lucas Arts was the one who came up with this New Game Improvement and annocned its publish after SOE had already shipped out its final verison of the expansion pack. As far as the professions, yes SOE might had said that they were going to cut 20 odd professions but it was Lucas Arts ruling with a Big Stick.-not a good idea to sell an expansion pack for a game for which you've suddenly fundamentally changed thus invalidatiing the expansion pack you just sold.
-not a good idea to give what 12 days notice that 20 or so professions would be eliminated.
Hmm well you can think whatever you want about it but there were different types of permadeaths that were considered. One being that you simple have three deaths and then you loose your character (which I believe was ruled out quite quickly) and the Second where after three deaths you would have a perma death of 24-48 hours after 3 deaths of a Bounty Hunter. Well they didnt implement any of these and considering you do not like Perma Death, which actually I am not too fond of either, arnt you starting to like SOE again for doing so? LOL-not a good idea to institue a penalty that would completely erase all of the time/$$ invested in developing a character (permadeath). Its a longer list to be sure.
I have to give you that one plus only Jedi could have alts on the same server on the same account. That was a SOE flaw in their design but it isnt a major devestating factor if you know what I mean.There were tons of people with like 2-4 different accounts in that game because you couldn't have two chars on the same server account. Can you imagine? Swoop... can't have that... pick these. I know you've heard "Wait; lemme go get my alt for that!" Right?
I can understand and forgive a couple errors here and there like anyone else but they were like the Energizer Bunny of Tweakdom. The mistakes just kept comin' one right after the other and even overlapping.
This appealed to me as a serious effort to earn my $$ moreso than anything else because it's going to help them keep their shizzle together. Which will then hopefully transfer to my sense of the game overall in the form of a sustained account given minor blips on the radar. See?
Hey but this is fun... I can write about something I acutally know something about lol besides the quotes are getting smaller and smaller...
Doesnt Lucas Arts get some of the blame for this? They were the ones who forced SOE to changed the gameplay once more because they did not like how the CU was being runned. Lucas Arts was the one who came up with this New Game Improvement and annocned its publish after SOE had already shipped out its final verison of the expansion pack. As far as the professions, yes SOE might had said that they were going to cut 20 odd professions but it was Lucas Arts ruling with a Big Stick.
Hmm well you can think whatever you want about it but there were different types of permadeaths that were considered. One being that you simple have three deaths and then you loose your character (which I believe was ruled out quite quickly) and the Second where after three deaths you would have a perma death of 24-48 hours after 3 deaths of a Bounty Hunter. Well they didnt implement any of these and considering you do not like Perma Death, which actually I am not too fond of either, arnt you starting to like SOE again for doing so? LOL
I have to give you that one plus only Jedi could have alts on the same server on the same account. That was a SOE flaw in their design but it isnt a major devestating factor if you know what I mean.
Still why does all the blame wfall upon SOE? Still dont understand.
Well cant argue with you here, as I said before all of us are learning the mmo industry and new improvement are made everyday whether its in organization, managment, billing or just general game play. Six years can make a huge difference no matter what industry your working in.
Man this quote war sure is fun. LOL
Hey but this is fun... I can write about something I acutally know something about lol besides the quotes are getting smaller and smaller...
Still why does all the blame wfall upon SOE? Still dont understand.
You know SOE will tear it down with lawsuits if it ever does become playable..
yeah prolly so...
Hmmm... I think there's more than one of these goin?? Anyways... a supposed undated preview.
There is hope afterall...