Zoning is nothing new, and will be around. I feel it's kind of unkind to try and ask game designers to load the entire game into a systems ram, fill the vid card with every possible shader, texture, map, and visual item in order to make sure no loading is done to slow down moving from one place to another.
I'm so used to zoning, I see no problem with it... unless it's every 10 feet, then I do. Give me big zones, maybe with minimal loading of stuff in the background... I can deal with that, I have a wide pipe to the Internet
I'm so used to zoning, I see no problem with it... unless it's every 10 feet, then I do. Give me big zones, maybe with minimal loading of stuff in the background... I can deal with that, I have a wide pipe to the Internet