Kickinbama
Cadet
most games just show you holding a lockpick in one hand and a box in the other. you choose to "pick my box with my lockpick" and shazaam!!
wouldn't it be fun, while picking your box, to have a inside view of the locking mechanism. you would actually have to navigate the lock and figure it out. there could be all kinds of traps/locks. and each lock/trap could have several variations. i would like to see this implemented to make the disabling/disarming traps and picking locks a lot more fun. after all, rogues are supposed to excell at this trait.
there should be a bit more to it than having better number based skill.
wouldn't it be fun, while picking your box, to have a inside view of the locking mechanism. you would actually have to navigate the lock and figure it out. there could be all kinds of traps/locks. and each lock/trap could have several variations. i would like to see this implemented to make the disabling/disarming traps and picking locks a lot more fun. after all, rogues are supposed to excell at this trait.
there should be a bit more to it than having better number based skill.