Karetyr
Cadet
"Textual Healing" by Stephanie Shaver is for the most part a comparison between MMORPGs and their text-based ancestors. Not much about Hero's Journey, except for these bits:
- HJ will have frequent "invasion" events, directed by GMs. Expect to get pwned on a regular basis by monsters attacking "safe" areas. Sounds fun.
- Weddings will likely be in HJ as a paid option; that is, you pay real $$, you get a virtual wedding to remember.
- The HJ team will include a very well-equipped customer service department.
If that last doesn't sound that exciting or important to you, then you've never had to deal with SOE's customer service.
The article has more coolness in it, so pick up a copy of the Dec 07 Game Developer and read it.
- HJ will have frequent "invasion" events, directed by GMs. Expect to get pwned on a regular basis by monsters attacking "safe" areas. Sounds fun.
- Weddings will likely be in HJ as a paid option; that is, you pay real $$, you get a virtual wedding to remember.
- The HJ team will include a very well-equipped customer service department.
If that last doesn't sound that exciting or important to you, then you've never had to deal with SOE's customer service.
The article has more coolness in it, so pick up a copy of the Dec 07 Game Developer and read it.