Sony Adapting the inFAMOUS Video Game into a Movie

Tom

An Old Friend
Joined
Dec 6, 2004
Location
Gulf Coast
Either the video game movie trend is picking up again in the next few years, or this is just leftover news from Comic-Con. Sony Pictures has pre-emptively picked up a pitch to adapt the inFAMOUS video game into a feature film. inFAMOUS, which hit shelves last May, centers on bike messenger Cole MacGrath, who survives an explosion that destroys a large part of Empire City only to find that he has new electricity-derived super powers. The game, designed for Sony's PlayStation 3, allows the player to use his powers for good or evil, as MacGrath's karma affects how the city's people and infrastructure deal with him. Read on!
Screenwriter Sheldon Turner (The Longest Yard, Up in the Air) will be writing the screenplay. Avi Arad and Ari Arad will produce. "What excited me most about the game was it was the first of which I've come across that had a big idea and a character arc," Turner said. "It is, I believe, the future of gaming. The game, while big and fun, is at its core a love ballad to the underachiever, which is what our hero, Cole McGrath, is." I haven't personally played the game, however the photos from it look pretty cool and it sounds like a good concept. Of course, let's hope they do a good job adapting it, because most video game movies (still) suck.
For more information on the video game, head over to the official website: www.infamousthegame.com
 

Tim

Creative Writer
Joined
Jan 16, 2005
Location
China
"allows the player to use his powers for good or evil"

We need more games like this. There have been more and more but in the past you've always had to play the 'hero' in games when you really wanted to let out your cruel streak harmlessly.

We do have to ensure that there is a decent classification system that is monitored and adhered to though. I've seen kids get hold of Oblivion and to make money they soon found that raiding civilians houses in the night, killing them in their beds and stealing their possessions to sell in a shop in one of the cities became a nice little money earner. The potential damage to a kids socialisation in life with that sort of gaming needs to be considered.
 
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