Thaos Nightwind
Cadet
"Over one million players have enjoyed Simutronics’ text-based games since 1987. We dedicate Hero’s Journey and our visions for the game to all of them." - About Hero's Journey
Well that's pretty special. Those of you who've played and play DR/GS - I assume you've watched those games grow over your time there? You've seen improvements with features, character abilities, user interface etc?
Seems to me that without your participation Simu couldn't have evolved those games to the point it has. And now, with HJ it's apparently for time for a whopper of a change eh?
I've heard the vague notion spoken that there may not be the same level of appreciation. That there was no way to bring a graphical mmorpg to the DR/GS style of play. Seems to me that they are two different things. Do you think that it may be possible to bring some of the features and aspects of DR/GS into the graphical enviroment?
I also think it a mistake to assume that fans of DR/GS won't be able to appreciate such an attempt because it seems to be based on the notion that those fans have never played an mmorpg before. Which just isn't true and seems an easy error to make if you've never played a text based game and are used to traditional mmo's.
Are the playstyle differences between graphical and text based two different things to you with each having their own special attractions and detractions?
Do you think that they can be blended?
Or do you think that HJ will simply be the standard 'mmo-ized' version of DR/GS unable to carry over any of the 'special-ness of the later?
I guess i'm interested to know what you DR/GS current and former players may be excited about, looking forward to, expecting etc if anything.
Well that's pretty special. Those of you who've played and play DR/GS - I assume you've watched those games grow over your time there? You've seen improvements with features, character abilities, user interface etc?
Seems to me that without your participation Simu couldn't have evolved those games to the point it has. And now, with HJ it's apparently for time for a whopper of a change eh?
I've heard the vague notion spoken that there may not be the same level of appreciation. That there was no way to bring a graphical mmorpg to the DR/GS style of play. Seems to me that they are two different things. Do you think that it may be possible to bring some of the features and aspects of DR/GS into the graphical enviroment?
I also think it a mistake to assume that fans of DR/GS won't be able to appreciate such an attempt because it seems to be based on the notion that those fans have never played an mmorpg before. Which just isn't true and seems an easy error to make if you've never played a text based game and are used to traditional mmo's.
Are the playstyle differences between graphical and text based two different things to you with each having their own special attractions and detractions?
Do you think that they can be blended?
Or do you think that HJ will simply be the standard 'mmo-ized' version of DR/GS unable to carry over any of the 'special-ness of the later?
I guess i'm interested to know what you DR/GS current and former players may be excited about, looking forward to, expecting etc if anything.