Ralanost
Cadet
A plate chest peice dropping off of a wild rat doesn't work for me. Even a dragon somehow having peices of armor or weapons in it's corpse is a bit ooc. I reccommend that it all be purchased in a manner.
A lot should be made by players. That will make a good economy and will make some players happy being crafters.
High end stuff should either go for a LOT of currency or should require special ingredients to be made by specific npcs or rare recipes that players can acquire.
Monsters shouldn't drop [Torn Furry Ears], nor should a vendor actually wish to buy that. Humanoids drop cash or what not and random monsters might not actually have loot. You might need to kill them to take parts from them to make things. Needless to say, to get some of these parts you need to know what to look for, i.e. have the appropriate proffesion.
This might cut down on gold farmers? Just tossing this out to make it more RP friendly.
A lot should be made by players. That will make a good economy and will make some players happy being crafters.
High end stuff should either go for a LOT of currency or should require special ingredients to be made by specific npcs or rare recipes that players can acquire.
Monsters shouldn't drop [Torn Furry Ears], nor should a vendor actually wish to buy that. Humanoids drop cash or what not and random monsters might not actually have loot. You might need to kill them to take parts from them to make things. Needless to say, to get some of these parts you need to know what to look for, i.e. have the appropriate proffesion.
This might cut down on gold farmers? Just tossing this out to make it more RP friendly.