If they limit is 1-3 per server I think HJ will lose a lot more playerbase than what they might think. A lot of MMOers can be dramatic and emotional, especially RPers
The general lot of us are fairly creative and passionate and that's why we play games with so much depth and diveristy. We can also be very persistant.
A lot of people are going to reach a point in the class they choose that, for some unexplainable reason, they are finding that class lacking...or just simply get bored of the class they chose. Then they sit there and think, "Gah, but to try another one I'd have to delete this character." Now they sink deeper. They are disgruntled with their class. They want to try a different class, but they don't want to destroy something they've invensted so much time in to do it. So they keep playing their class, all the while becoming more and more depressed and disgruntled. Eventually they get to a point where they ask "why"...and just completely lose interest in playing. So they log on less and less, and soon, not at all.
As an author I experience this a lot. There are a lot of books, stories, etc, that I've started and gotten quite far on, and for some reason or other I stop working on it. Some of it I may never go back to, but if you told me I'd have to destroy it I'd respond with a big "hell no."
My point is this: We get emotionally attached to our characters, the time we put in them, the social life we've created with them, and their stories. Do we really want a community where people are playing these characters while wishing they could be playing something else? How many of you still have "first" characters that you never play, but find it really hard to delete?
The reason why I tried so many characters was because I hit the lvl 60 limit SO early on and got board of doing the same things over and over again.
Ok, Milamber, now imagine getting to that point on HJ. So you get bored of that max level character...would you choose "killing" that character you've spent so much time on over living through that boredom? And how long could you continue to find enjoyment when playing becomes boring?
I think a lot of us would choose to play through the boredom over killing a character. And soon we'll grow bored of the game and our playtime will decreas...then soon we cancel our account. And a lot of this would happen subconciously. Believe it or not, I think a lot of us would rather cancel their account over deleting our character to try another class. At least if we cancel our account our character is still there if we ever wish to go back.
Soon you'd find the only people left in HJ are the hardcore people who get so consumed with their character that they can't bring themselves to leave, people who are truly happy with their character, and people who use it for social reasons and RP since they've already been through all the content in the game 20 times.
I don't know if Simu realizes this or not, but the fewer character slots they allow, the harder it will make things on them. They will have to work 10x as hard to stimulate us and keep our interest up. Players would not get as bored with content if they have 72 possibly ways to go through it.