furrymongo
Cadet
First off let me state my knowledge on the way the devs plan to implement this is limited.
Also, I am making more than a few assumptions regarding the gearknight class as I really have no idea about how it is to be used.
Another assumption is to assume that the primary/secondary split will be 70/30.
These are my suggestions, not all will be winners and please, to all who have more knowledge feel free to amend or suggest alternative.
So here goes:
FIGHTER...
Fighter/fighter: Soldier
Fighter/gearkngt: Musketeer
Fighter/cleric: Paladin
Fighter/healer: Cavalier
Fighter/necro: Shadowknight
Fighter/wizard: Samurai
Fighter/rogue: Thug
Fighter/bard: Scald
Fighter/ranger: Scout
GEARKNIGHT...
Gearkngt/fighter: Artillerist
Gearkngt/gearkngt: Mechoid
Gearkngt/cleric: Templar
Gearkngt/healer: Engineer
Gearkngt/necro: Animator
Gearkngt/wizard: Inventor
Gearkngt/rogue: Safecracker
Gearkngt/Bard: Juggler
Gearkngt/Ranger: Forester
CLERIC...
Cleric/fighter: Monk
Cleric/gearkngt: Priest
Cleric/cleric: Bishop
Cleric/healer: Shaman
Cleric/necro: Shadowwalker
Cleric/wizard: Exorcist
Cleric/rogue: Cultist
Cleric/bard: Friar
Cleric/ranger: Druid
HEALER...
Healer/fighter: Medic
Healer/gearkngt: Surgeon
Healer/cleric: Abbot
Healer/healer: Doctor
Healer/necro: Soulstealer
Healer/wizard: Thurmagist
Healer/rogue: Chiropractor
Healer/bard: Minstrel
Healer/ranger: Medicine Man
NECROMANCER...
Necro/fighter: Blackblade
Necro/gearkngt: Poisoner
Necro/cleric: Dark Priest
Necro/healer: Mad Scientist
Necro/necro: Lichlord
Necro/wizard: Summoner
Necro/rogue: Shadowmage
Necro/bard: Bonedancer
Necro/ranger: Blightmaster
WIZARD...
Wizard/fighter: Spellsword
Wizard/gearkngt: Conjurer
Wizard/cleric: Diviner
Wizard/healer: Evoker
Wizard/necro: Magician
Wizard/wizard: Archmage
Wizard/rogue: Sorcerer
Wizard/bard: Illusionist
Wizard/ranger: Hermit
ROGUE...
Rogue/fighter: Assassin
Rogue/gearkngt: Catburglar
Rogue/cleric: Outlaw
Rogue/healer: Corpsman
Rogue/necro: Darkblade
Rogue/wizard: Trickster
Rogue/rogue: Thief
Rogue/bard: Spy
Rogue/ranger: Highwayman
BARD...
Bard/fighter: Battledancer
Bard/gearkngt: Musician
Bard/cleric: Spiritsinger
Bard/healer: Troubador
Bard/necro: Doomsinger
Bard/wizard: Spellsinger
Bard/rogue: Swashbuckler
Bard/bard: Balladeer
Bard/ranger: Jester
RANGER...
Ranger/fighter: Archer
Ranger/gearkngt: Sniper
Ranger/cleric: Wiseone
Ranger/healer: Herbalist
Ranger/necro: Defiler
Ranger/wizard: Arcane Archer
Ranger/rogue: Brigand
Ranger/bard: Gypsy
Ranger/ranger: Woodsman
These are my suggestion, if you have a better idea I would appreciate your input.
Also, I am making more than a few assumptions regarding the gearknight class as I really have no idea about how it is to be used.
Another assumption is to assume that the primary/secondary split will be 70/30.
These are my suggestions, not all will be winners and please, to all who have more knowledge feel free to amend or suggest alternative.
So here goes:
FIGHTER...
Fighter/fighter: Soldier
Fighter/gearkngt: Musketeer
Fighter/cleric: Paladin
Fighter/healer: Cavalier
Fighter/necro: Shadowknight
Fighter/wizard: Samurai
Fighter/rogue: Thug
Fighter/bard: Scald
Fighter/ranger: Scout
GEARKNIGHT...
Gearkngt/fighter: Artillerist
Gearkngt/gearkngt: Mechoid
Gearkngt/cleric: Templar
Gearkngt/healer: Engineer
Gearkngt/necro: Animator
Gearkngt/wizard: Inventor
Gearkngt/rogue: Safecracker
Gearkngt/Bard: Juggler
Gearkngt/Ranger: Forester
CLERIC...
Cleric/fighter: Monk
Cleric/gearkngt: Priest
Cleric/cleric: Bishop
Cleric/healer: Shaman
Cleric/necro: Shadowwalker
Cleric/wizard: Exorcist
Cleric/rogue: Cultist
Cleric/bard: Friar
Cleric/ranger: Druid
HEALER...
Healer/fighter: Medic
Healer/gearkngt: Surgeon
Healer/cleric: Abbot
Healer/healer: Doctor
Healer/necro: Soulstealer
Healer/wizard: Thurmagist
Healer/rogue: Chiropractor
Healer/bard: Minstrel
Healer/ranger: Medicine Man
NECROMANCER...
Necro/fighter: Blackblade
Necro/gearkngt: Poisoner
Necro/cleric: Dark Priest
Necro/healer: Mad Scientist
Necro/necro: Lichlord
Necro/wizard: Summoner
Necro/rogue: Shadowmage
Necro/bard: Bonedancer
Necro/ranger: Blightmaster
WIZARD...
Wizard/fighter: Spellsword
Wizard/gearkngt: Conjurer
Wizard/cleric: Diviner
Wizard/healer: Evoker
Wizard/necro: Magician
Wizard/wizard: Archmage
Wizard/rogue: Sorcerer
Wizard/bard: Illusionist
Wizard/ranger: Hermit
ROGUE...
Rogue/fighter: Assassin
Rogue/gearkngt: Catburglar
Rogue/cleric: Outlaw
Rogue/healer: Corpsman
Rogue/necro: Darkblade
Rogue/wizard: Trickster
Rogue/rogue: Thief
Rogue/bard: Spy
Rogue/ranger: Highwayman
BARD...
Bard/fighter: Battledancer
Bard/gearkngt: Musician
Bard/cleric: Spiritsinger
Bard/healer: Troubador
Bard/necro: Doomsinger
Bard/wizard: Spellsinger
Bard/rogue: Swashbuckler
Bard/bard: Balladeer
Bard/ranger: Jester
RANGER...
Ranger/fighter: Archer
Ranger/gearkngt: Sniper
Ranger/cleric: Wiseone
Ranger/healer: Herbalist
Ranger/necro: Defiler
Ranger/wizard: Arcane Archer
Ranger/rogue: Brigand
Ranger/bard: Gypsy
Ranger/ranger: Woodsman
These are my suggestion, if you have a better idea I would appreciate your input.