blur said:It's part of beta testing, mate.
Try and break the game. That's what it's all about.
Sadly, too many people these days just see beta testing as a way to play the game before anyone else, and it's such a shallow POV, I just find it pathetic. It's not helped when magazines and Websites give beta keys to people as "prizes". It furthers this perception that beta is supposed to be loads of fun.
blur said:Actually I took it to be a criticism of the use of the word unique.
ie: Most farming is done to get common items or, at the very best, rare items. But certainly not unique. Unique, after all, means one of a kind.
So I took the question be asking how you can farm something that's truly one of a kind, and I proposed the method. It's not the SAME unique item (because otherwise it wouldn't be unique), but the mob can certainly drop multiple unique items, that are all different to each other.
blur said:Oh it's loads of fun if you like that kind of thing (and frankly, I do too), but I was talking about a more conventional sense of fun. You get all these idiots who just want to play the game for (conventionally) fun reasons and not test anything worth a damn. That's something I blow up about.
Gate said:To me, trying to break games is a load of fun. I've never been in an MMO beta, but I've had a blast playtesting both my pen and paper RPG and a friend's. It's almost like the Matrix (the world, not the MMO)- the world tells you you should play it one way, but you might just find some really amusing ways to break the system... until the suits shut you down. True lots of it is mudane boring stuff, but the amusement value and treasure hunt aspect of it really appeals to me.
Favorite quote ever to come out of a playtesting session: "I hit you so hard the system broke." 2
Yes, but that's a much, much, much later stage of the process. Stress testing is, literally, one of the last things the devs will probably worry about.Dyngo said:But isn't "stressing" the game and servers part of the beta test as well?
So inviting many people on a beta is a way of actually see how well the game run with alot of players. That means you help without doing much because theres bug-tracker keeping an eye on almost everything....
Well, no, actually... stress testing is probably the point in beta where you can start to mess around and just enjoy yourself.Zink said:And least interesting for the testers...