Bwa ha ha! Not me. Though I have only a smallest inkling of what the gearsmiths are like at the moment, I already know that I'm gonna make a gearsmith zealot with an unhealthly fear of magic, though grudgingly respectful of its power. I'm certain from what I've read though that the gearsmiths won't employ magic, but perhaps psuedomagic (electricity? clockwork? We see!). I feel this will probably make them the most unique group of the land, and I find that pretty attractive. From what I've gathered from other people's posts, it sounds like they'll be the underdogs of this game community too, and I like that idea and hope it stays that way.