QuantumWire
Cadet
Regarding the idea of the players being the BOSS and an army of NPCs attacking them:
Probably every WoW players who has ever witnessed it remembers the "stairs event" in Zul Farak (I think), where the players free an NPC party, which was taken captive by trolls, from their cages at the top of a maya-style temple and then waves and waves of angry trolls rush up the stairs towards you. Great fun and very challenging.
So, yes, this kind of thing is really enjoyable. In WoW they had to come in waves, so that you didn't get zerged.
In a game which has collision checks they could come at you all at once. Should be great: The player party in the middle standing side by side in a circle, protecting the cloth-wearing weak members in the middle and facing a sea of substitute-your-favourite-enemy-here-though-probably-not-dragons-if-you-value-your-life.
Epic.
Probably every WoW players who has ever witnessed it remembers the "stairs event" in Zul Farak (I think), where the players free an NPC party, which was taken captive by trolls, from their cages at the top of a maya-style temple and then waves and waves of angry trolls rush up the stairs towards you. Great fun and very challenging.
So, yes, this kind of thing is really enjoyable. In WoW they had to come in waves, so that you didn't get zerged.
In a game which has collision checks they could come at you all at once. Should be great: The player party in the middle standing side by side in a circle, protecting the cloth-wearing weak members in the middle and facing a sea of substitute-your-favourite-enemy-here-though-probably-not-dragons-if-you-value-your-life.
Epic.