Morneblade
Cadet
Cut scenes are cool, one of the things I really liked in GW. I'm not sure how they would do it with all the customization ingame though. But I think it would be a huge plus.
I agree, when you engage in a boss mob you should have a change in music. A faster-paced theme, with more action to itOriginally posted by Daax@May 17 2006, 10:17 PM
I want boss music! I'm talkin Final Fantasy style boss music. FF7 anyone? And when I approach a boss to fight it I want there to be a little cut-scene or something.
Don't know about that overlord fellow, but Ony became pretty easy after the 30th time or so.Originally posted by Riceman@May 30 2006, 06:40 PM
Not every villain can be Onyxia.
Not every villain can be the Overlord.
More importantly, lets not be required to farm or raid.Originally posted by Presto@May 31 2006, 03:20 AM
Don't know about that overlord fellow, but Ony became pretty easy after the 30th time or so.
This brings up a good point though. More important than having a boss that is hard to kill, is one that we do not have to kill over and over.
I would really like to see at least some random dungeon generation with random boss encounters.
I am totally behind Seeria on this one.Originally posted by Seeria@May 31 2006, 10:53 AM
Define required.... I enjoy raiding (long as it isn't the 500th time on same raid).
Raiding for the purpose of advancing the storyline is great.
Raiding to be able to obtain the next level is pure evil design.
Raiding for items is senseless and sign of a bad design.
There are alot of reasons why I dont think we need Raiding in the game Frosty. First, raiding has been beat to death. Out of the dozens of MMO's I have either played or beta tested, almost all of them have this as your endgame. EQ, EQ2, WoW, L1, L2, CoH, DAoC (ToA expantion, which ruined the game) and the list goes on and on. Many yet to be released games will have raiding in Spades as well. Look at Vanguard. Raiding has been the endgame in almost every major MMO since EQ. If I wanted to Raid, I have more than enough games to choose from. Lets get some variety.Originally posted by frostydf2@May 31 2006, 12:12 PM
I actually enjoy raids in WoW. I don't see the big problem with them. Why not have them?
For me ( and I think most people that play MMO's) Raiding is defined as attacking a Major boss with several groups repeatedly untill you are able to get the drops that you "require" so you can go after the next "boss" that has even bettter gear. Bosses that must be "pharmed" for "ph4t l3w7".Originally posted by Seeria@May 31 2006, 10:53 AM
Define required.... I enjoy raiding (long as it isn't the 500th time on same raid).
Raiding for the purpose of advancing the storyline is great.
Raiding to be able to obtain the next level is pure evil design.
Raiding for items is senseless and sign of a bad design.