I'm curious as to what people's views on experience is, and gaining it. In so many other MMORPG's the goal is to get experience. So it becomes a grind fest. WoW started to introduce the concept of xp for other things. Like finding new lands - the lower the level and the higher area you found the more xp you got. And you got more xp for quests than for just grinding.
How will it work in HJ? I would like to see xp for doing things that grow your character - like exploring new lands or creating new items that no one has created before (maybe being able to create your own "recipes") or for helping your neighbor out. I do not want to play another grind-fest. We've heard plenty that it won't be a grind fest, but I'm excited to more about what the game play progression will be like.
Milamber
How will it work in HJ? I would like to see xp for doing things that grow your character - like exploring new lands or creating new items that no one has created before (maybe being able to create your own "recipes") or for helping your neighbor out. I do not want to play another grind-fest. We've heard plenty that it won't be a grind fest, but I'm excited to more about what the game play progression will be like.
Milamber