Thea Nightwind
Cadet
Anyone have a bead on what the musical soundtrack for HJ may sound like?
Originally posted by article
MMORPG.com:
Music often plays a substantial role in creating the atmosphere in a fantasy game, and often MMORPG developers hire world renowned composers to create music for their games. Frequently, the music is dynamic, allowing it to change from a traveling score, to a combat score, to an idle score depending on what you are doing in the game. Who is composing the music for Hero’s Journey, and how will music be handled in game?
Melissa Meyer:
Music is being composed in house along with help from our GameMasters. The music in Hero's Journey follows the cultural lines of the races and groups within the game. Each race, Human, Ilvari, Stoneborn, Suwari and others have particular styles and instrumental preferences. Where Human music is jovial, pointed and strong often using concertinas, guitars and tamborines, Ilvari music is beautiful, delicate and soul reaching played on wood flutes, harps and double stringed lutes. Songs composed in these styles will be heard in taverns and inns, played by bards and minstrels. Many of the songs will be available to be purchased or learned from travelling bards, and playable by your character if they have an instrument to play.
In addition to the cultural music, dynamic background music will be done, changing with situtation of your character and influenced by the nature of the danger as well as the strength of the threat.
In a fantasy RPG? I would certainly hope not.Originally posted by MikeDold@Jun 26 2006, 03:46 AM
in most games i get tired of the music they have and usually end up turning on the itunes. i really hope the HJ music is decent.
maybe some metal and industrial? i would wet myself.
egh... nuh uh... some instrumental and perhaps some Trance, goa trance is good ... electronica in general is good... of course, my favorite subsect of electronica would have to be Techno/Trance.Originally posted by MikeDold@Jun 25 2006, 08:46 PM
in most games i get tired of the music they have and usually end up turning on the itunes. i really hope the HJ music is decent.
maybe some metal and industrial? i would wet myself.
Music's a tricky thing in MMOs. There's really a fine line to walk between either a) Giving them too much and hence the player gets bored of it and turns it off for his/her own tunes... Or B) Not giving them enough, hence making them not want just little snippets of music and therefore turning it off entirely.Originally posted by Duraenos@Jun 26 2006, 01:54 PM
Background music is important to me and it helps create an atmosphere when in combat or happening to find something or someplace in-game. Too many games dont have any BG at all. The only two games I have ever played that have awesome BG music are Horizons and Guild Wars. Unfortunatly most of their music only cues when entering a settlement of some kind or during combat. There needs to be BG even when randomly hiking in the wild. I love the sounds of nature in those games, but it gets TOO quiet alot of the times. BG helps to break up the monotony of going from point A to point B and back to point A to get quest update to go back to point B etc...
Originally posted by Cobalt Katze@Jun 26 2006, 04:43 PM
+ On the other hand, rock-like or electronica-like music can be created with instruments that convey the setting. Style is not limited to instrumentation.
Holy moly, Foxeye!!??Originally posted by Foxeye@Jun 26 2006, 10:03 PM
I'm listening to something right now, "Vandraren" by Nordman, that is just that.