I think the following quote echoed by many dissatisfied with the MMORPG isOriginally posted by frostydf2@Jun 12 2006, 04:25 PM
I have one question, why do people dislike it when someone is better then them? I still don't understand why you would want everyone to be equally rich, not have to work for anything, or have a fun economy. Part of an MMORPG is to gain an economic value. Look at Diablo 2, that was the funnest game just BECUASE of its economy.
#1. "I already have 2 jobs, gaming is supposed to be fun, not another job" (quoted from Mourne's post above, but certainly not the first utterance). Being forced into spending 10+ hours to have chance at a piece of equipment or spending hundreds of hours farming the gold to buy said equipment is boring and essentially a waste of time. To be honest with you, I'd rather see so called "uberness" not be related to any equipment at all, but rather based on class ability, level, ability to teamwork with other classes effectively. Not because of some goofy sword, amulet, etc.
#2 and slightly unrelated to the discussion... "The complete lack of "R" in MMORPG.
I personally stopped playing Diablo 2 because of its "fun" economy (among other reasons) and after giving WoW shot for about 8 months, I no longer will buy MMOGs from Blizzard.
I have high hopes for HJ because of Simu's slight to moderate dedication to RP in their various games. And the fact that they seem to have gone through an immense amount of trouble to add variation in just the character creation venue that it stands to reason that maybe the rest of the game may be similarly focused.
I really like the quote that has been bouncing about that a character can essentially use the same weapon he or she may have picked up at level 1 through his entire career. It gives a chance for tremendous roleplay with weapons (or other gear for that matter) passed down through the ages and are still effective at higher levels.
No one is asking for a Communist gold-sharing regime. But, many in this thread are asking for a "different" kind of economy that discourages gold-farmers, e-bay sellers, etc (if at all possible). This is a different kind of game (or so it is being touted as), it needs a different kind of economy.