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Eric
Guest
when i first access to this site i thought Hero's Hall is a guild...
so, does Hero's Hall has a guild?
so, does Hero's Hall has a guild?
I wouldn't mind horribly, if Aini or myself started a guild. It's just a lot of work, and I guess I'm still deciding if I'm up for that, or if I just wanna sit back and relax in my time spent in HJ. I did lead a guild in WoW for a short time.... but we'll have to see what plays out
I do admit I have something in mind though
...if we were all to be in a guild, it shouldn't really be a guild with a "leader" right off. Leaders develope out of characters, for one thing. It could have an accountant, but it wouldn't need a leader...
I don't join a guild for numbers. In fact, I find that I've only ever been happy in small guilds. The just feel more personal, ya know?
Since I'll have an accounting degree before the game's released... sold. I like the whole concept, and I really do have a preference to be the power behind the throne... or at least, holder of the purse-strings, which is largely the same thing.
Then again, I don't really want to commit to anything until I have a better idea of what character I want to play and their place in the world. Some more info about the minor factions (i.e. Soulsingers) would be neat, since some combos I'm contemplating would ONLY work with a commitment to something other than the Big Three.
It probably depends on how the game ends up structured. In many games, numbers do matter - being small locks you out of alot of content.
I think Vahsyl's comment was probably based on the last game he played, where being in too small of a guild - even if it was awesome - was a handicap.
If the game ends up very solo-friendly, then numbers won't matter as much (until the content is eaten up and the devs put in raiding time sinks to slow people down - not that I've ever seen that happen before).
Besides, going beyond those numbers typically results in cliques within the guild which is effectively guilds within guilds.