Also: Burian? Was that always a race?
Edit - I guess Burian is a mob type maybe?
Valendros said:Screenshot 8 of 10... it's clear why that was chosen - Look at the detail in the rocks on the right. I think that actually is DirectX 10; I'm not sure you can get shadows like that without DX10.
Valendros said:There's just no comparison... LOTRO DirectX 10 wins hands down.
First of all: Yay ! 2
I guess you're speaking of the darker Rocks on the right Side of the Picture. If that's the Case, the "Shadows" there look like Normalmapping to me, which even the Source-Engine (Halflife 2) was capable of - i guess it might even work with DirectX 8. Nice Shadows are found in most of the Pictures though and Shadowing has been shown to be dynamic in the Enginedemos.
Yet, that doesn't give a Hint at DirectX 10 in my Opinion. Unreal Tournament 3 is DirectX 9 after all...
I wouldn't call it that easy a Win. The Characters of LotRO for example are losing big Time, and we've only seen very few Pictures of what Heros Journey looks like nowadays - and only of a very limited Part of the Gameworld.
Makkah said:what the heck is up with your random capitalizations?
There's just no comparison... LOTRO DirectX 10 wins hands down.
Seeing those LOTRO pics kind of made me sad. Do you think HJ's graphics will be outdated when they finally release it?
They've updated the graphics before (if you've ever seen some really early video of what they had), I'm sure if the graphics get too out of date, they can do it again.